micro1 Game Developer Remote Contract Role | Oman Eligibility & Apply
micro1 Game Developer Remote Contract Role | Oman Eligibility & Apply
Job Overview
micro1 lists a remote Game Developer opportunity. The extracted role type is Contractor; the stated location eligibility is “Remote.” This listing describes specialist contributions to customer projects and AI-system development or evaluation as applicable to the role.
Role Description and Project Context
This article organizes the employer-supplied scope, eligibility and application details by topic. Publication on the Oman job blog does not indicate that micro1 operates a physical office or offers local employment contracts there.
Key Responsibilities
- Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks.
- Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve.
- Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics.
- Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers.
- Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment.
- Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states.
- Conduct end-to-end playtesting of each task to guarantee reliability and solvability.
Preferred Qualifications
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
- Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.
Work Environment and Professional Development
This is a remote contracting opportunity that uses the applicant’s professional experience to complete project deliverables and communicate with the project team. The source does not establish a local office job in the country of this publication; eligibility follows the individual role.
Compensation, Benefits and Work Terms
Extracted compensation: 25–70 per hour (currency not specified in extracted pay field). Referral rewards are not applicant salary or benefits.
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
Contract Type and Work Schedule
Engagement type: Contractor. Remote status does not imply that applicants may live in every country.
Location Eligibility and Mobility
Remote
A preferred region is not necessarily mandatory, but US Only and similar wording restrict eligibility.
Documents and Work Samples Mentioned
- Portfolio or work samples
About micro1
micro1 lists project-based opportunities involving professional domain expertise and AI training or evaluation. A remote advert does not establish a local physical establishment in a GCC country.
How to Apply via the Direct Job Link
Open the specific micro1 vacancy, confirm regional eligibility and complete the application and assessments as requested. The link preserves the publisher’s referral identifier.
This is the individual job page, not a general careers index.
The advertised contact method is the individual job application on micro1. No recruitment email address or phone number is listed in the supplied posting.
Frequently Asked Questions
Is this a remote role?
The extracted location reads: Remote
Is compensation published?
25–70 per hour (currency not specified in extracted pay field)
Where should I apply?
Use the direct micro1 job link shown above.
Job Card
| Job title | Game Developer |
|---|---|
| Employer | micro1 |
| Category | Technology & Data |
| Work mode | Remote |
| Contract type | Contractor |
| Pay | 25–70 per hour (currency not specified in extracted pay field) |
| Source posting date | 2026-10-07 |
| Listed openings in extract | 20 |
| Source job ID | 190225df-d67a-402d-bd7f-d9c7c40bb693 |
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